General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Deep space radar and Nebulas to hide in
Deep space radar would be a costly end-game block that makes all grids within it's radius show up on the hud regardless of whether they have a beacon or antenna on them. Nebula's and atmospheres would...
I'd love to have a rotor with basically a hole i in the middle though which you can walk into another part of a station or something e.g. if you want to build a station with realistic Gravity, you co...
Yes the sun would still move around the world like a it currently does but it would act as a a kill-box and an three dimensional object you could fly towards. At our the center of our "solar system" c...
They're basically like meteors but they don't do physical damage to your ship, only to batteries, solar panels, and other flare sensitive equipment. They could be big or small but being on the opposit...
Hotkey Blocks from remote grids
So when you are piloting a grid you can hotkey any block to all it's actions. Wether it to be doors wich open or rotors/pistons to thruster movement and so on...
It would be very cool especially for...
Remote Inventory Access Block
A block much like a small cargo container however it doesn't have it's own inventory. Instead, interacting with it will access another blocks inventory through the conveyor system.
This could contri...
Ship to ground destruction / interactions
Currently in game, whenever a ship collides with the ground on a planet, it leaves a perfect little crater and this ship stops completely regardless of size and mass. My suggestion is to implement a s...
Managing CargoShips and Blueprints
I would love to have a new option in game to customize cargo ships.
On opening you would see every CargoShips that are enable.
You should then add other by clicking a "Add fro...