Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
6
Votes
Considered
Deep space radar and Nebulas to hide in
Deep space radar would be a costly end-game block that makes all grids within it's radius show up on the hud regardless of whether they have a beacon or antenna on them. Nebula's and atmospheres would... 15/09/0017 07:22


3
Votes
Considered
Hollow Rotor
I'd love to have a rotor with basically a hole i in the middle though which you can walk into another part of a station or something e.g. if you want to build a station with realistic Gravity, you co... 15/09/0017 07:44


6
Votes
Considered
Physical Sun
Yes the sun would still move around the world like a it currently does but it would act as a a kill-box and an three dimensional object you could fly towards. At our the center of our "solar system" c... 15/09/0017 07:56


3
Votes
Considered
Solar flares
They're basically like meteors but they don't do physical damage to your ship, only to batteries, solar panels, and other flare sensitive equipment. They could be big or small but being on the opposit... 15/09/0017 08:01


3
Votes
Considered
A Way to Make Space Engineers Tiered and Encourage Exploration (Component Modules)
Hello. I've been playing Space Engineers since day one and have enjoyed it ever since. I mainly play creative because because in survival there is not much motivation to reach a new level or complete... 15/09/0017 08:13


9
Votes
Considered
Hotkey Blocks from remote grids
So when you are piloting a grid you can hotkey any block to all it's actions. Wether it to be doors wich open or rotors/pistons to thruster movement and so on... It would be very cool especially for... 15/09/0017 08:59


0
Votes
Considered
Remote Inventory Access Block
A block much like a small cargo container however it doesn't have it's own inventory. Instead, interacting with it will access another blocks inventory through the conveyor system. This could contri... 15/09/0017 09:06


3
Votes
Considered
Ship to ground destruction / interactions
Currently in game, whenever a ship collides with the ground on a planet, it leaves a perfect little crater and this ship stops completely regardless of size and mass. My suggestion is to implement a s... 15/09/0017 09:28


3
Votes
Considered
Managing CargoShips and Blueprints
Hello, everyone. I would love to have a new option in game to customize cargo ships. On opening you would see every CargoShips that are enable. You should then add other by clicking a "Add fro... 15/09/0017 10:10


4
Votes
Considered
More shapes for armor / building blocks with a tool for free texturing
I would like to have a bigger pool of block shapes. The idea is, that is possible to create more variants (armour, inner walls, edges, small diagonal, flat ceilings/walls and so on) in combination w... 15/09/0017 10:42