General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
When you place a block, you often have to rotate the block to get an idea, how it is oriented and where is front, back or up and down. On LCD's there is the hint screen, where you can see where is up,...
VTOL for an in game block
rather than having a scrip and all what if VTOL was an in game feature it would be a block that you have too hook up to you rotor/VTOL system the BAM TAKEOFF
Conveyor block type expansion
3 way tubes, longer tubes like 5.
More air-tight options then just the 6 way block so not forced to use a 6 way just to make a joint section air-tight. The current Conveyor system is heavy on thr...
AI ships should react to antennas
Pirates already react to the players presence. I think they should also react to player antennas/becons. Basically, some ships should change course to either flee or intercept once they are in range...
Please increase the number of actions available to sensors.
Just one action for enter/leave is not enough and unrealistic.
I would suggest to give at least a group (10 actions) for enter/leave....
Checkbox for landing gear/connectors to respond to 'P'
Please add a checkbox to things that lock on (landing gear, connectors, ect.) via the P command, so that you can decide if that block responds to the P command or you have to do it via button panels/c...
Configurable icons for the controlseat toolbar
It would be nice to be able to choose an icon for blocks or blockgroups assigned to a hotkey. In the current state you cant realy tell what a button does from just looking at the icon.