Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
1
Votes
Considered
Mining Options
With survival i always have one ore being hard to find, so if you could add an option so you could have less ore's witch make's it easier to play this game in survival and it will be easier for new... 26/08/0017 20:23


3
Votes
Considered
Tobii Eye Tracking Support
Eye tracking / head tracking to control players view while inside cockpits, pressing buttons, etc. 26/08/0017 20:32


0
Votes
Considered
Grid Isolation Block
New block: function is similar to the way rotors used to isolate grids on either side, but without rotation, just a solid block. It could have switches to enable/disable flow of power and/or communica... 27/08/0017 00:49


1
Votes
Considered
Adjustment to camera raycast
Two parts: #1: As it is, the raycast function will deplete the exact length of the vector/distance specified in the arguments regardless of whether or not it hit something closer. This should be twea... 27/08/0017 02:18


3
Votes
Considered
Body location
Can we have an "emergency beacon" on our back pack location? It's really annoying losing tools and other "expensive items" because i randomly got launched into the air and thus killed on impact, re... 27/08/0017 02:21


9
Votes
Considered
NPC robots that you or NPC factions can use to build / mine / grind / trade with others
Some small floating NPCs that look something like this.. http://imgur.com/a/ebcgv If you're in the same faction you can control them, and they will go grind down enemy grids, mine resources, weld... 27/08/0017 08:05


10
Votes
Considered
Paint Behind Small Objects
The current way of painting in space engineers works fairly well for painting while building, and for painting large blobs of structure, but it can be difficult to do fine paint work after constructio... 27/08/0017 09:29


68
Votes
Considered
Power Priority System
I propose a better, drastically more flexible system for power priorities, which should solve everyone's gripes about where power is distributed. Every producer of power will have a power producer... 27/08/0017 10:47


9
Votes
Considered
Raids, Distress Signals etc. (Global Events / Points of Interest)
I really love the current implementation of the global signal system. It brings a lot of life into the game and is definetely a step into the right direction. However simple loot crates don't feel... 27/08/0017 15:57


8
Votes
Considered
Projector should hold blueprints and let user easily select from them.
Right now the projector interface is through the file system to add blueprints. This is not a good solution as it requires access to the user's file system. I propose a two-step system for project... 27/08/0017 20:53