General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Following Options should be added:
- Body Inventory (to seperate the body inventory factor from the other inventory sizes)
- Airdrops on/off and Frequency (too often in the moment and sometimes unwa...
Per-Block, Per-Function Fully Bindable Keys & Axes
I know this isn't a small suggestion, but I think it's an important one.
SE should feature fully bindable key mapping on a per-cockpit basis. Every binary state on every block should be assignable...
Actions for a few piston positions
Allow a few positions to be specified (in meters) and allow the setup of actions for each of those positions. Actions could be in the fashion of a Sensor, where there are 2 possible action states: inc...
Actions for a few rotor positions
Allow a few positions to be specified (in degrees) and allow the setup of actions for each of those positions. Actions could be in the fashion of a Sensor, where there are 2 possible action states: in...
If LCDs had (semi)transparent backgrounds and could be stacked closer together in a single m^3, one would have a crude holographic display. Keen could do much better, I'm sure, and make a dedicated bl...
Biological matter and cloning
Mining or scavenging biological matter could yield a variety of possible biological matter. Combining these in hideous experimental cloning programs could yield:
- a sub-system performance upgrade (...
Add option to disable auto safety lock
As the title says, there should be an option to disable auto safety lock at least on wheels. Looks weird in a rover to reach top speed, and the wheels suddenly stop spinning....
Tiered Systems and Research
I use a few mods that add tiered thrusters, gyroscopes and reactors (mainly to save the performance on my dedicated server).
I was wondering how things would feel if a tier system was added, and lo...