General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
3D world map
A large 3D holographic map block/menu that displays map data provided to it from ships with a mapping sensor block. This data should be transferable from ship to ship via antenna and can be setup to s...
Make the Conveyor Frame blocks more convenient.
These blocks often come in pretty handy, but they fill a very specific purpose, which is unlike most other blocks in the game, and can be a pain to use sometimes because they don’t have any attachme...
Make Jump Drives' operation more manual.
Jump Drives, ever since their implementation, have been very convenient, so much so that they prevent interesting gameplay scenarios to occur naturally. Being able to almost immediately jump away from...
UI Consistency for list substring matching
Any input block that could have a list greater than 5 items should allow for text substring searching just like the inventory tab does for containers.
* Example 1: In the Cargo Sorter control pan...
Project block: grid alignment
Lining up a projection onto an existing grid requires pulling at least 12 dedicated commands from the projector into your hotbar so that you can move the target projection around while actually seeing...
Parachutes not needing power
Have parachutes not need power to activate. This means they can actually be used for far more purposes, including emergencies where the most likely is loss of power.
If it's seen as unbalanced, inc...
G menu visibility hotkey
Have a hotkey which when pressed toggles the names of things in current G menu. This means that you'd actually be able to see what the numbers do, rather than rely on memory or go into the menu itself...