General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Left Handed Controls + Mouse Support (Accessibility)
*TL:DR* Please do not hard-code mouse button and add a control scheme mirrored about the the 'g' key that uses ijkl, instead of wasd.
So 10% of the world is left handed i think making the game work...
Planetary Asteroid Rings
I came across a suggestion to reduce the asteroid count and finally add active scanners/radar, both reducing the view distance load and increasing gameplay.
I thought about not being able to dogfig...
Basic Atmospheric Effects.
Atmospheres are Vacuums you can breathe in.
I would like for one, singular thing about this to change:
The introduction of atmospheric drag based on the cross-section of a ship in the direction...
Variety of Landscapes (fixed coordinates on planet)
Imagine areas on planets with tight forests, a desert with sandstorms (visual/hard to see through) in which you have to navigate carefully to avoid obstacles, or a swamp biome with dense fog in which...
Do something to the Gravity Drive exploit.
(Reposted from the forum in hopes that it will get more traction here)
Don't get me wrong, I love Gravity Drives. They present an awesome engineering problem when designing ships that's very satisfyi...
I think that AI should be improved. More pirates and they should be more aggressive. Other factions that can be our ally/enemy. Just more.
Reuse the inventory space indication bar for ship cargo
When on foot, we always have a progress bar to indicate the space used in our inventory. However, when piloting a ship, whether in person or remotely, that progress bar still indicates the inventory s...