Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
18
Votes
Considered
Please Clang - Half block amor extension
Thanks to Keen we now have half armor blocks!!! Why stop there? Add even more! We've had to use a mod to use slabs up until now, but there's another mod out there that pushes slabs to the limit. Olli... 14/09/0017 20:27


7
Votes
Considered
Add Elevators
This kinda falls along the same lines as ladders. We need elevators. I was thinking this would need 2 blocks to make. Floor block: This is the block you use to mark a stop for the elevator. Shaft bl... 21/08/0017 17:08


3
Votes
Considered
Vuneable rotors!
Rotors are worst points of the ships. To destroy ships with rotatable engine bays you need to cut one block. Also mechs are pointless you can destroy battle suit with few shots from player's gun. So... 18/09/0017 18:24


8
Votes
Considered
Add damaged models for functional blocks
Unless you're looking at them with a welder, functional blocks don't give any indication that they're approaching non-functionality. Sure, there is a way to tell when they're no longer working, but th... 27/11/0017 01:54


0
Votes
Considered
More Battery Options/Features
1. Say if a grids reactors have run out of uranium batteries should have an option to automatically turn on when power fails. (Maybe after 5 seconds) 2. Disable batteries when they have fully char... 22/08/0017 21:51


7
Votes
Considered
Add OrientedBoundingBox to Sandbox.ModAPI.Ingame.MyDetectedEntityInfo
At present, the MyDetectedEntityInfo structure returns only a world-aligned bounding box from which it is impossible to infer the detected entity's oriented bounding box. It is possible to take the... 14/09/0017 22:01


6
Votes
Considered
Improve Turret Ingame API
The idea is simple and straightforward. Since the Raycast update, the PBs cannot acquire an IMyEntity reference anywhere anymore. But giving targets to turrets still require this (unless you want to g... 01/08/0017 19:47


4
Votes
Considered
(Long term) Get rid of Large size grid :)
I totally get that it is huge and it is something to work on after current Beta is done. Idea is to remove concept of having grids of different sizes and I would aim for removal of Large Grid (LG).... 23/08/0017 20:54


2
Votes
Considered
There should be more resources components and blocks
I think that an addition of more content would extend the games playtime I have almost 2000 hours in this amazing game but I would like to see some new content like the content that was showcased a wh... 19/09/0017 17:05


72
Votes
Considered
Angled door or hatch to match up with angled windows or angled half blocks for more aesthetic construction.
In many creations I build I use the angled half block or the angled window to line corridors or to give interest to the bottom of buildings. Unfortunately there is no angled door that fits within thi... 02/08/0017 01:38