Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
6
Votes
Considered
Thermal and Kinetic armor blocks, a way to fix the fragileness of most vehicles while changing combat to be more strategic
Unless you are going for a civilian ship, engineering in this game always comes back to the triangle of armor, weapons and thrusters and the shape of your craft to minimize weak spots. At the same tim... 13/10/0017 22:50


0
Votes
Considered
Keybinds Settings
Please allow to change the keybinds for players with broken keys. (example: Ctrl) 05/05/0018 03:07


4
Votes
Considered
jumpdrives and API: balancing the space-time bender.
disclaimer: while i will be mostly talking about the jumpdrive, this also aplies to some extent to the ore detector, which is in the same place right now. also, I intend these changes to be shipped in... 20/09/0017 11:31


3
Votes
Considered
Damage Tool for Creative Mode
When in creative mode, the only means by which to damage a functioning block is with weapons fire. It would be convenient for creative purposes if we had a tool to apply damage to a block (ie. engine,... 14/09/0017 23:47


1
Votes
Considered
Survival mirroring with projector block
To make survival building a little easier it would be great to have a mode on the projector block to allow mirroring. Using the adjustment bar already in the projector settings you could move the... 14/10/0017 15:13


3
Votes
Considered
Additional Options
Following Options should be added: - Body Inventory (to seperate the body inventory factor from the other inventory sizes) - Airdrops on/off and Frequency (too often in the moment and sometimes unwa... 24/08/0017 21:26


0
Votes
Considered
Blueprint Sorting
For some of us blueprint hording folks it can be very time consuming to find a specific ship from a specific creator or collection if the ships don't have similar names or were subscribed at different... 14/09/0017 23:49


1
Votes
Considered
More character animations
I would like to see more character animations. Not the ones that are in the "G" menu, I mean like, there should be an animation when the character sits down to a chair. Or, when you sit in a cockpit,... 14/10/0017 15:47


5
Votes
Considered
Per-Block, Per-Function Fully Bindable Keys & Axes
I know this isn't a small suggestion, but I think it's an important one. SE should feature fully bindable key mapping on a per-cockpit basis. Every binary state on every block should be assignable... 24/08/0017 21:48


3
Votes
Considered
Preset/Custom Block Properties/Templates
It would be helpful if there was a way to place blocks with custom settings or templates, alternative to the default. For example, we could be allowed a variety of different lights on the toolbar, ea... 14/09/0017 23:52