Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
5
Votes
Considered
the ability to make mech suits
plz can we have the ability to make mech 17/09/0017 20:52
rum


1
Votes
Considered
Character Parachute
There is parachutes for ships, but... for our character? I know that we have the jetpack, but when in atmospheric situations we run out of hydrogen being in high altitudes we should use our parachute... 20/08/0017 12:43


3
Votes
Considered
having a hologram to display gps and loot crates
so my idea will basically get rid of the gps and loot crates and antenna signals and adds a much more realistic option. basically it will be a new block that displays a hologram up to the range of y... 17/09/0017 21:17


8
Votes
Considered
More + blocks in our build menu
We love the + blocks in our build menu's. To make it clear i am talking about more blocks beign accesed by the same block. Diffrent shapes f blocks, window blocks multiple conveyer tubes large small... 18/02/0018 18:01


4
Votes
Considered
Clean up the Feedback Website, Add Sub-Suggestions and Sub-Suggestion Upvotes
This database of suggestions is great, but it's getting cluttered with duplicate suggestions. We need some suggestions to be merged. Also, we need sub-suggestions for all of the ideas about how to... 12/09/0017 17:58


11
Votes
Considered
Build Infrastructure
Since the begining of space engineers we have 3 types of building: station, small ship and large ship. What I suggest is a 4th type of building: infrastructure. It would be a build with only one grid... 20/08/0017 21:25


5
Votes
Considered
Actual sun
The current sun is just an image showing up. It would be way cooler to be able to fly to the sun. I realize such a huge voxel planet wouldn’t be possible but maybe just an indestructible kill-on-con... 20/11/0017 13:10


10
Votes
Considered
Realistic structural physics simulation
The problem: Physics in SE are good but lack realism. The effects of different forced acting on the ship only affect it in one spot and any side-effects aren’t calculated at all. A long horizo... 20/11/0017 13:54


3
Votes
Considered
Anti mass block/ helium
So with rovers/cars if they are to big(mass) they will become more frail and would sustain more damage from hitting something at lower speed than a car with less mass going at the same speed What... 18/09/0017 02:48


0
Votes
Considered
Blunt force trauma blocks
What I mean is a block made to withstain a lot more impact damage than heavy or light armored blocks What I want for this is like for rovers, cause rovers are very weak and fragile to blunt force t... 18/09/0017 02:55