General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
There is parachutes for ships, but... for our character? I know that we have the jetpack, but when in atmospheric situations we run out of hydrogen being in high altitudes we should use our parachute...
having a hologram to display gps and loot crates
so my idea will basically get rid of the gps and loot crates and antenna signals and adds a much more realistic option.
basically it will be a new block that displays a hologram up to the range of y...
More + blocks in our build menu
We love the + blocks in our build menu's.
To make it clear i am talking about more blocks beign accesed by the same block.
Diffrent shapes f blocks, window blocks multiple conveyer tubes large small...
Since the begining of space engineers we have 3 types of building: station, small ship and large ship. What I suggest is a 4th type of building: infrastructure.
It would be a build with only one grid...
The current sun is just an image showing up. It would be way cooler to be able to fly to the sun. I realize such a huge voxel planet wouldn’t be possible but maybe just an indestructible kill-on-con...
Realistic structural physics simulation
Physics in SE are good but lack realism. The effects of different forced acting on the ship only affect it in one spot and any side-effects aren’t calculated at all.
A long horizo...
Anti mass block/ helium
So with rovers/cars if they are to big(mass) they will become more frail and would sustain more damage from hitting something at lower speed than a car with less mass going at the same speed
Blunt force trauma blocks
What I mean is a block made to withstain a lot more impact damage than heavy or light armored blocks
What I want for this is like for rovers, cause rovers are very weak and fragile to blunt force t...