General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
3D world map
A large 3D holographic map block/menu that displays map data provided to it from ships with a mapping sensor block. This data should be transferable from ship to ship via antenna and can be setup to s...
Country Oriented Skins
OK Iv had this idea for some time for some skins the skin would be country oriented skins so players can rep there country if they choose. It would be a nice addition. And have them available to be us...
On the width of large ion thruster
I want you to cut the width of the large ion thruster from 3 x 4 x 2 to 3 x 2 x 2
Compared to other thrusters, this thruster has a wide lateral width so it is hard to use
Automatic translation Jap...
Grid Structural Integrity
A pass on mimicing structural integrity would add a lot to the design challenge of vessels, as well as positively impacting the feel and aesthetics of gameplay. Could be implemented however the devs...
So i like ship speed mods but I hate that large ships are too fast. would like the ships speed is relative to how many thursters are facing that direction and how heavy the ship is.
Laser distance sensor, a way to retrieve item type and quantity from cargo containers, and a way to retrieve ore types and ore location relative to ship.
With these self replicating machines can be...
Another simple thing that should be in the base game.
Biological matter and cloning
Mining or scavenging biological matter could yield a variety of possible biological matter. Combining these in hideous experimental cloning programs could yield:
- a sub-system performance upgrade (...
Procedurally generated map with loaded planet mods
I would like to see an option where the universe/map/solar system was generated randomly using the loaded planet mods. A slider selection could be used to have it spawn XX planets/moons.