Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
10
Votes
Considered
Add for MedicBay new selectbox liek Respawn Share
Please add in Medical Room another selectbox in in terminal with option like: - Respawn only me - Respawn for faction - Respawn for all 14/09/0017 21:51


33
Votes
Considered
Slim Block ingame scripting API
Please expose the SlimBlocks(armour blocks, interior blocks etc.) to the GridTerminalSystem. This would give scripters a lot of new possibilities in the form of automatic welding drones, automatic tog... 30/11/0017 21:14


3
Votes
Considered
remote control block API
A way for programmable blocks to control a ship through an RC block. 09/10/0017 09:50


4
Votes
Considered
Curving armor
I would love to be able to use a set of blocks that allow for the creation of Curving Armor like you see in Battlestar Galactica or Mass Effect with the Normandy SR1 23/08/0017 14:05


14
Votes
Considered
Cannons/More Weapons
I would love to see more weapons added over the current stock weapons (Gatling Guns and Rockets). 23/08/0017 14:15


11
Votes
Considered
Bugs and wolfs
Ok this is my idea for the spider's and wolf's what about having an Alpha spider and wolf this NPC will be bigger than the others like for the spider alpha it is black and red and can fire some shots... 14/09/0017 22:05


0
Votes
Considered
Structural Elements
From the way the game plays out right now you really getting pushed to the point where you build your ships quite bulky and massive because armor blocks are the foremost thing thing you have to give s... 19/09/0017 13:22


4
Votes
Considered
Handheld pressure leak detector
Sometimes it is a pain in the a** to search an oxygen leak which is too well hidden. Especially when once your construction was safe and some update or mod broke that pressurization capability. Good l... 23/08/0017 15:59


33
Votes
Considered
Explosive Velocity
When a warhead or explosive item detonates, items just vanish and a few blocks disapear. it would be great (and hilarious) if when an explosion goes off, anything not bolted down gets launched away fr... 14/09/0017 22:06


6
Votes
Considered
Add "ingame time since world creation" variable for use in ingame scripts
Current way to track time is to use Runtime.TimeSinceLastRun. It works fine inside single game session. But it don't work then game load happens. This property have 0 as value inside Save method(), wh... 12/10/0017 18:52