General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Lower reactor output/volume
Right now a single large reactor will power even very large ships. This is a bit boring because there is no need for big reactor halls or any reactor halls at all. It would be much more interesting to...
Customizable Default Hotbar
Any time I create or join a world for the first time, I get a little annoyed that I have to assemble all nine of my hotbars from scratch, attempting to remember where exactly everything goes. I would...
Jump Drive Upgrade Modules
Add upgrade ports to the jump drive. Existing upgrade modules can be used to reduce the effective mass of the grid (efficiency module) and increase the recharge rate (speed module).
Add a flag to the Timer block which changes it to step through each action incrementally as the timer "ticks", rather than doing all the actions with each tick. Allow the player to set which action t...
Spacial Theory of relativity Application
I was thinking about an idea of mine and it started to bother me as I realized my defensive idea wouldn't work the way I wanted it to when in reality (and within speculation of possibility) the game's...
Right now survival is lack luster, its fun and challenging but needs a end goal, somthing to build too, a reason to "engineer" a ship or device to accomplish that goal, perhaps a area you have to go t...
Reaction Control System for attitude adjustment
Currently we have to use gyroscopes for ship attitude adjustment- but there's another way to do it; the RCS (Reactor Control System). These would be small thrusters placed on the outside of a ship, an...
Improved ships and stations interface
Hello everyone !
First of all I'm sorry if my english is bad.
I think we need an improved interface to see easily the differents blocs, groups and ships connected.
We should have a customizable lis...