Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
15
Votes
Considered
Tank tracks
The tittle explains everything. Would be awesome to be able to build tracked vehicles, i think an easier way to implement would be to add just 2 section of track, the front and the middle sections,... 19/08/0017 13:53


13
Votes
Considered
spin gravity
please add spin gravity because im working on the endurance from interstellar 03/10/0017 23:25


9
Votes
Considered
Let PBs listen to keyboard bindable player actions
It could be very useful if PBs could listen for specific player actions. Usually those actions have some keys assigned, for example WASD, Q, E, Y, Z, C, SPACE, P, LShift at least in some cases F. Not... 20/08/0017 16:32


18
Votes
Considered
Voxel smother vehicle tool
I think rugged, damaged, rigged terrains really annoying for my cars, maybe other players too. A vehicle tool like a floor squeegee for add and remove voxels to make it flat like a ice lake. Usefull... 21/08/0017 01:19


6
Votes
Considered
Hiding the UI should hide the crosshair too
Pressing tab to hide the GUI currently doesn't hide the crosshair. That can be very annoying when taking screenshots for example. 21/08/0017 17:10


0
Votes
Considered
Attack Ships
ok right now all you have is basically passive cargo ships with defenses and the only enemy that you have to worry about is the spiders and the wolfs and meteors so it feels pretty safe especially if... 08/12/0017 15:46


87
Votes
Considered
Docking Collar
The merge block is not a good tool to use for docking. The very fact that it merges and splits grids (which is exactly what they're supposed to do) makes it a pain to use in conjunction with scripting... 24/09/0017 20:11


24
Votes
Considered
Let Drones Use GPS
Upgrade Ingame API for programmable block to support retrieving GPS data from Antenna blocks. This will open an entire literal world of possibilities: 1. Drones will be able to use Ore Detectors... 29/08/0017 23:05


15
Votes
Considered
Block: Airtight Gateway (connect/disconnect)
Connecting modules and ships in an airtight and passable way is of general importance. Also docking ships to station, ships to ships, ships to ports feels right in a reality afine space simulation.... 27/09/0017 21:48


5
Votes
Considered
Camera Access through LCD's
Allow the ability to link an LCD to a remote camera. Target the LCD and press "V" to view the camera "T" to escape, similar to how this works within a cockpit. Targeting would be handled within the... 18/08/0017 19:02