General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Rework Gyros to have more than one point of contact.
A general issue we all have with clang are blocks that only attach on a single block surface like gyros, pb, rotors and the like. To mitigate unnecessary clang I propose these are reworked to have mu...
Rework on fauna
I remember how everybody loved when Keen decided to put sabiroids in the alien like planet, also how everyone was pissed off when they decided to FUCKING BLOW UP EVERYBODY IN XMAS with explosive cyber...
Friendly MAP EDITOR for SE and ME
SE & ME Idea, PLEASE SHARE it from my twitter, everyone show to Keen how much you want to do your own story with FRIENDLY Map Editor. We want do large rpg/story/scenario.
programming without programmable blocks
I would appreciate a way to programm/automate ships without learning "C" and using the programmable block.
just downloading scripts and putting them into the programmable block brings no fun to the g...
Larger Airtight Hangar Doors
This is a popular mod that I think should be stock at least in some manner. The current airtight hangar doors are not very large, and I find many people electing to not use them altogether. My visio...
Concept for the survival improvements
Until now, SE is a pure sandbox game, without any goals except those the player comes up with himself. That’s great, it’s creative and fun, but there’s a lot potential for an improvement in the...
Subgrid (Rotor, Piston, Connector) Thruster Control
Thrusters on a subgrid (attached to main grid via rotors, pistons, or connectors) should respond to regular flight controls and inertial dampening controls of the main grid. There is a mod that does...