Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
10
Votes
Considered
Rework Gyros to have more than one point of contact.
A general issue we all have with clang are blocks that only attach on a single block surface like gyros, pb, rotors and the like. To mitigate unnecessary clang I propose these are reworked to have mu... 22/09/0017 01:29


13
Votes
Considered
Rework on fauna
I remember how everybody loved when Keen decided to put sabiroids in the alien like planet, also how everyone was pissed off when they decided to FUCKING BLOW UP EVERYBODY IN XMAS with explosive cyber... 17/08/0017 20:24


9
Votes
Considered
NPC robots that you or NPC factions can use to build / mine / grind / trade with others
Some small floating NPCs that look something like this.. http://imgur.com/a/ebcgv If you're in the same faction you can control them, and they will go grind down enemy grids, mine resources, weld... 27/08/0017 08:05


29
Votes
Considered
Friendly MAP EDITOR for SE and ME
SE & ME Idea, PLEASE SHARE it from my twitter, everyone show to Keen how much you want to do your own story with FRIENDLY Map Editor. We want do large rpg/story/scenario. https://twitter.com/Sektan... 29/08/0017 00:16


0
Votes
Considered
programming without programmable blocks
I would appreciate a way to programm/automate ships without learning "C" and using the programmable block. just downloading scripts and putting them into the programmable block brings no fun to the g... 30/08/0017 00:54


132
Votes
Considered
Larger Airtight Hangar Doors
This is a popular mod that I think should be stock at least in some manner. The current airtight hangar doors are not very large, and I find many people electing to not use them altogether. My visio... 18/08/0017 02:54


10
Votes
Considered
Concept for the survival improvements
Until now, SE is a pure sandbox game, without any goals except those the player comes up with himself. That’s great, it’s creative and fun, but there’s a lot potential for an improvement in the... 25/01/0018 15:26


3
Votes
Considered
you can completely take off your space spacesuits
You can completely take off your spacesuits to more utilize airtightness plus you would hawe storage where the suits hanging (or hang in the cryo) 18/08/0017 23:27


11
Votes
Considered
Subgrid (Rotor, Piston, Connector) Thruster Control
Thrusters on a subgrid (attached to main grid via rotors, pistons, or connectors) should respond to regular flight controls and inertial dampening controls of the main grid. There is a mod that does... 05/09/0017 16:53


19
Votes
Considered
Please hide the crosshair too when the HUD is hidden.
This would make screenshots far easier than navigating all the way to the game options (should be in display) and changing the settings. 05/09/0017 21:19