General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
I have played this game for quite a long time and I'm really impressed by the determination and love the developers and community show this game. I wanted to help "improving" this game too and...
Idea for better PVE
My Idea for a better PVE experience is a bit of a Workaround.
Because the game would struggle to have a big enemy base
and encounters in an already populated world.
So my Idea is something...
A way to Disable HUD entirely
I think that a check box under "Settings" for disabling the HUD would be great.
I like to play with no HUD. It makes the game feel more immersive.
For example; If I need a "HUD" for my ships I will...
Adjustable Refinery Inventory Size.
My suggestion is to add a slider option for refineries allowing the player to control how much ore is held at a time (between 5000 - 75000), as well as toggles for Ore Types. similar to the conveyor s...
Tech Tree Mineral and Resource Ideas
So I've seen that there\s a Tech Tree suggestion under the "Planned" section of the front page, and I wanted to add some ideas that I had for some new resources that could be used in those high end ti...
Customizable and Advanced Grids
I realize there are limitations imposed on small grids and large grids as to what kind of blocks are allowed. You can't make a small refinery for example. I want to be able to make a massive planet ea...
I have read multiple discussions on the steam forums about the lack of engineering that can be done in SE. Here's a couple of the ones i read:
"I'm starting to... well, continuing to feel like this...
Block: Airtight Gateway (connect/disconnect)
Connecting modules and ships in an airtight and passable way is of general importance.
Also docking ships to station, ships to ships, ships to ports feels right in a reality afine space simulation....