Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
0
Votes
Considered
Sorting of blocks
A possibility of sorting all armor blocks as one block to put in your inventory and when right clicking while you want to place the block gives you all the block sizes and shapes. Kind of like Empyrio... 09/10/0017 09:27


3
Votes
Considered
Area Power Controller (APC) + power cables
Area power Controller- makes it so powering blocks requires some thinking, but isn't actively annoying. The idea is that you run power cables around your ship and then connect a cable split to an APC... 14/09/0017 20:23


3
Votes
Considered
Torque Based Propulsion
As it is, there is almost no effort to be put in when it comes to moving your ship, you could just slap thrusters onto the end of a long stick which is haphazardly attached to your ship, which may be... 14/09/0017 20:29


38
Votes
Considered
Magnetic Grab tool
A magnetic handle tool with grab attribute that can let you "attach" to a grid to push or pull. The main objective is manipulate grid blocks with push and pull. Useful examples with this possibility... 21/08/0017 00:55


18
Votes
Considered
Voxel smother vehicle tool
I think rugged, damaged, rigged terrains really annoying for my cars, maybe other players too. A vehicle tool like a floor squeegee for add and remove voxels to make it flat like a ice lake. Usefull... 21/08/0017 01:19


4
Votes
Considered
Internal management/upgrade in blocks
Instead thinks have only external upgrades, a internal upgrade would be good. You build a internal component and substitute other at a interface. Changing only the block attributes It help with: -... 26/08/0017 06:53


4
Votes
Considered
Cockpit Seat Yes / Cockpit Block No
Instead a giant block of cockpit, we need only the seat with a small bound box. We are builders before anything. I do not think players like to be stuck with 2 block options, so why not let us build... 28/08/0017 23:52


9
Votes
Considered
Hotkey Blocks from remote grids
So when you are piloting a grid you can hotkey any block to all it's actions. Wether it to be doors wich open or rotors/pistons to thruster movement and so on... It would be very cool especially for... 15/09/0017 08:59


0
Votes
Considered
Vanilla One world Starter Maps
Not everyone want's to play the huge maps. It is better to have starter maps with only one planet (one map per planet type). This way people who want to start multiplayer games could create games wi... 29/09/0017 10:14


0
Votes
Considered
Ships should comunicate with each other
All blocks wich can trigger actions (timer blocks, sensors, button panels, etc). Should be able to send signals with antennas to other ships/stations to interact with their blocks examples: Senso... 03/10/0017 13:28