General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Sorting of blocks
A possibility of sorting all armor blocks as one block to put in your inventory and when right clicking while you want to place the block gives you all the block sizes and shapes. Kind of like Empyrio...
Area Power Controller (APC) + power cables
Area power Controller- makes it so powering blocks requires some thinking, but isn't actively annoying.
The idea is that you run power cables around your ship and then connect a cable split to an APC...
Torque Based Propulsion
As it is, there is almost no effort to be put in when it comes to moving your ship, you could just slap thrusters onto the end of a long stick which is haphazardly attached to your ship, which may be...
Magnetic Grab tool
A magnetic handle tool with grab attribute that can let you "attach" to a grid to push or pull.
The main objective is manipulate grid blocks with push and pull.
Useful examples with this possibility...
Voxel smother vehicle tool
I think rugged, damaged, rigged terrains really annoying for my cars, maybe other players too.
A vehicle tool like a floor squeegee for add and remove voxels to make it flat like a ice lake.
Internal management/upgrade in blocks
Instead thinks have only external upgrades, a internal upgrade would be good.
You build a internal component and substitute other at a interface. Changing only the block attributes
It help with:
Cockpit Seat Yes / Cockpit Block No
Instead a giant block of cockpit, we need only the seat with a small bound box.
We are builders before anything.
I do not think players like to be stuck with 2 block options, so why not let us build...
Hotkey Blocks from remote grids
So when you are piloting a grid you can hotkey any block to all it's actions. Wether it to be doors wich open or rotors/pistons to thruster movement and so on...
It would be very cool especially for...
Vanilla One world Starter Maps
Not everyone want's to play the huge maps.
It is better to have starter maps with only one planet (one map per planet type).
This way people who want to start multiplayer games could create games wi...
Ships should comunicate with each other
All blocks wich can trigger actions (timer blocks, sensors, button panels, etc).
Should be able to send signals with antennas to other ships/stations to interact with their blocks