General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Respawn Ship Image
When you click on a ships in the respawn menu it should give a alrge image to the left so show what it looks like.
The image could show a single image, or one for every side. Maybe they could be in...
SHIP gravity generator.
TLDR: Gravity generator that will only create gravity on it's own grid in rooms with oxygen.
Positive changes with a generator like this added:
-Your weird and large gravity field around your ship...
Random wreck encounter
TLDR: Make ship blueprints spawn as wrecks.
Please read on!
For the player it would work just as random ship encounters, but as ship wrecks floating in space. The system would take blueprints o...
Wheel Block Improvements
Please note, my suggestion relate to wheel blocks not suspension wheel blocks, all versions 1x1, 3x3 and 5x5. This blocks desperately need attention, let me explain why. Those blocks represents wheels...
New types of thrusters
Some more bigger and more powerfull thrusters like the mod titan engine
The ability to turn off/on armor edges, either added into the map/game settings, or even better, in the 'colour wheel/paint popup/window(P key).
I realise this may not be possible with the colour...
Armor Paint options.
Currently, all 'paint' is what I could call a semi/glossy paint. Though there are so many options, I, and so many others in the community would love to have metallic choices, as well as a matte or fla...
Give Ore Detector information to scripters
As far as I'm aware Ore Detectors and what they detect still can't be used by scripters. I'd extend this idea to as many forms of information that could be cool to see used by scripts as we can get.
Increase the range that NPC turrets will engage at
It's my understanding that NPC turrets still only engage at 800m? If I'm wrong I'm wrong but if this is still the case I think we can do better. It could also be interesting to make it so that AI enem...