General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Science for Tech progresion
Kind like Kerbal, to progress in the tech tree you will need to make science achivenments that would generate science. Drill 100m down, get 5000m up, produce X amount of plates per hour.
Merge Medieval and Space engineers
Start as a medieval engineers and progress through different ages.
Gather resources , fend off other people's space ships with catapults while you try to research the next age. Oh, a...
Linear Motors and/or Rails
It would be great if we has a set of blocks that acted like a linear motor, i.e. a motor that travels in a straight line flowing a track.
Basically this would require two blocks a motor which would...
Rework on fauna
I remember how everybody loved when Keen decided to put sabiroids in the alien like planet, also how everyone was pissed off when they decided to FUCKING BLOW UP EVERYBODY IN XMAS with explosive cyber...
Since the begining of space engineers we have 3 types of building: station, small ship and large ship. What I suggest is a 4th type of building: infrastructure.
It would be a build with only one grid...
Add needs for food, water or other reasons to survive
Hi guys, the first thing that this game is missing for me is a reason to survive in a long term, a reason to build bases and vehicles other than fighting/mining... i always start by playing in surviva...
The tittle explains everything.
Would be awesome to be able to build tracked vehicles, i think an easier way to implement would be to add just 2 section of track, the front and the middle sections,...
Camo and skins for bloks
So we've got new cool looking skins for tools and engineer (great job keen!) but how about camo for blocks? For example some bushes, rocks, wood even some textures like wooden panels, bricks,pavement...