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General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA |
VOTES |
COMMENTS |
DATE |
AUTHOR |
STATUS |
Paint Behind Small Objects
The current way of painting in space engineers works fairly well for painting while building, and for painting large blobs of structure, but it can be difficult to do fine paint work after constructio...
27/08/0017 09:29
Please add an option to disable crate spawning
I saw there's a suggestion to reduce spawn rates, this one is simply to add a user configurable option to disable them entirely from the in-game menu.
They're honestly not as annoying as cyberhound...
21/08/0017 17:16
Bar for ship cargo volume
In old HUD there was bar that indicated ship volume as total from Drills, Welders, Grinders and cargo blocks.
Now there is total ship mass, and there is no information when my Drill or Grinder ship i...
25/09/0017 01:43
Respawn time in Medical Room is to low!
Hi, I see players don't bother to take care about oxygen and other resources in spacesuit.
Also U can re-spawn in Med Bay with full suit even when there is no Oxygen or Hydrogen to refill from!
My...
15/10/0017 22:20
Variety of Landscapes (fixed coordinates on planet)
Imagine areas on planets with tight forests, a desert with sandstorms (visual/hard to see through) in which you have to navigate carefully to avoid obstacles, or a swamp biome with dense fog in which...
18/08/0017 12:59
programming without programmable blocks
I would appreciate a way to programm/automate ships without learning "C" and using the programmable block.
just downloading scripts and putting them into the programmable block brings no fun to the g...
30/08/0017 00:54
Add missing API to Ore Detector
The programming block currently has no access the discovered results from the ore detector. By adding this, it'll allow scripters to write mining AI that can mine required resources instead of strip m...
17/08/0017 17:44