General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
More uses for stone and gravel.
The only current use of stone, is being refined and used in Reactor Components.
Outside ludicrous uses that escape the bounds of intended use; Such as mass drive cannons. Stone has virtually no oth...
Jump drives acting like warp/hyper drives instead
The current Jump Drive is quite boring... select waypoint... hit jump only to discover that your jump drive is 99% charged and needs that lst percent to jump a distance that would take far less than t...
There was a version of Space Engineers, where with the help of merge blocks it was possible to have blocks in the same grid.
It did not survive a save/reload, but it seems the game itself was able to...
When you place a block, you often have to rotate the block to get an idea, how it is oriented and where is front, back or up and down. On LCD's there is the hint screen, where you can see where is up,...
Please increase the number of actions available to sensors.
Just one action for enter/leave is not enough and unrealistic.
I would suggest to give at least a group (10 actions) for enter/leave....
Automatic thrust reduction
Speed limit is there because of the engine might not handle two blocks on colission course with over 100 m/s correctly.
Thats ok. But then I would suggest to also implement some kind of automatic thr...
Mirrored half cover wall
There is no mirrored half cover wall. So you can not buid anover half cover wall directly beside another one.
Adjustable configuration (handbrake ...)
I would like to see a possibility, to change the behavior of the handbrake and other default settings.
While handbrake switched connectors, and might be a good idea, sometimes the opposite is the wan...
Alternative mode for grinder (hack helper)
The high tier grinder are really useful when you want to remove objects. But hacking is really a pain.
I would suggest an alternative grind mode (right mouse button), which automatically stops at the...