General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
Ship to ground destruction / interactions
Currently in game, whenever a ship collides with the ground on a planet, it leaves a perfect little crater and this ship stops completely regardless of size and mass. My suggestion is to implement a s...
Small Grid Blocks
Since small grids are airtight and have a great possibility of exterior/enterior detail, I suggest:
-Doors for small grid
-small grid windows
-open control seats/flight seat
horrifying monsters instead of wolves and spiders
1. The dead engineer : when taking the monolith, a base spawns in the area (put in backstory here) after you explore the base you will be followed by somting similar of a player. scars,cracked helmet,...
A few Ideas from Mapmaking options to Blocks
i know a lot of people who enjoy creating maps scenarios. to make it more interactive would it be possible to add the following options.
1) allow mapmakers to set any block the provides power to su...
Survival Mode Progression Improvements
I have some thoughts on what could be improved in terms of the survival mode experience. I suppose this would apply to multiplayer as well, but this is as good a place as any to start.
I will endea...
Fixed Cargo Container Inventory Size
I like the idea of being able to adjust the inventory size of the player but I seriously think having 10x inventory for cargo containers is counterproductive from an engineering aspect. In survival wi...
Simply, I would like to experience SE in my Vive. So I beg you please add VR support.
Interior blocks that let us build detailed corridors and rooms for our ships, stations and habitats. A purely aesthetic addition, but one that could truly add to the immersion of Space Engineers.