General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
More accurate/easier block adjustment via timer blocks
Relatively small portion of the community has skills to script accurate commands for their builds. However many builds might require setting specific values for block variables.
Currently adjusting t...
Checkboxes in Inventory menu
It would be awesome if you add option in Terminal under "Inventory menu" to select what inventories do you want to see at that moment. For instance, a player can choose via checkboxes (or some other w...
Drop down trees in terminal
Press K, instead of seeing endless list of items, see a list of drop down trees:
--Gatling turret 1
--Gatling turret 2
--Rocket Launcher 1
More personal weapons
The title kind of explains itself. There's only really one personal weapon. I know that there are multiple upgraded variants but lets at least get something like a handgun or maybe some sort of rocket...
This kinda falls along the same lines as ladders. We need elevators. I was thinking this would need 2 blocks to make.
Floor block: This is the block you use to mark a stop for the elevator.
Separate Ship and Character inventory settings
We all know how tedious the grind can be when playing on the smaller inventory size settings, it can take dozens of trips back to the cargo container just to build a refinery on the realistic setting...
One thing that lacks in SE is decent lighting.
you have the massive spot lights then the tiny lights which give out very little light.
my suit light lights up the area perfectly but no other light...
Projector enchancement idea
Projector can't project multigrid, but maybe it could, when subgrids in blueprint are the same size, with "safety lock override" turned on, and perfectly aligned with the main grid (e.g 0 offset on ro...