Space Engineers Feedback

General gameplay - Feature suggestions
General issues with the game. Let us know what is causing the most troubles for you -
IDEA VOTES COMMENTS DATE AUTHOR STATUS
1
Votes
Considered
Refineries consume oxygen
Just what it says. Have oxygen be an ingredient in refining (but not necessarily the arc furnace), making atmospheric planet bases more valuable and adding an engineering challenge in space. Mass refi... 23/02/0018 23:40


0
Votes
Considered
Power Disabling Weapons
A weapon system that disables power to machines in a radius to where it landed, With some kind of time limit for how long it works, And the limits are longer on thrusters but shorter on reactors som... 03/10/0017 11:37


1
Votes
Considered
Hacking Mechanic
Some kind of hacking system that allows you to hack enemy ships. With some kind of defense for the ship being hacked. And hacking should be able to how target setting like thrusters / life support... 03/10/0017 11:42


28
Votes
Considered
Cruise Speed
A drive below jump drive but above thrusters . A drive that allows you to travel only forward. Its like a toggle you cant slow down or leave your ships ficinity because you would die. Other ship c... 03/10/0017 16:39


19
Votes
Considered
Scanning System
A system that allows you to scan space and planets of course there would be counter system like radar blocking power shielding jump drive shielding First scan idea Radar a omnidirectional system... 03/10/0017 16:58


3
Votes
Considered
Terminal Grid folders
When you access a terminal you can go back and select the grid you want it would look like Carrier Fighter 1 Fighter 2 Etcetera It would make accesing grids a lot easier 30/12/0017 20:18


0
Votes
Considered
Modular Suits
What about a later on possibility to make "customized" suits, as in switch out better to better batteries, or less oxigen and more hydrogen, maybe something along the lines of the modular/powersuits f... 19/09/0017 21:41


15
Votes
Considered
Block: Airtight Gateway (connect/disconnect)
Connecting modules and ships in an airtight and passable way is of general importance. Also docking ships to station, ships to ships, ships to ports feels right in a reality afine space simulation.... 27/09/0017 21:48


0
Votes
Considered
Engineering Issues
I have read multiple discussions on the steam forums about the lack of engineering that can be done in SE. Here's a couple of the ones i read: "I'm starting to... well, continuing to feel like this... 22/11/0017 00:23


4
Votes
Considered
Customizable and Advanced Grids
I realize there are limitations imposed on small grids and large grids as to what kind of blocks are allowed. You can't make a small refinery for example. I want to be able to make a massive planet ea... 04/12/0017 08:48